I’m the founder and lead developer at Interactiva Studios, and a computer science student @ the University of Massachusetts Amherst. Since middle school I’ve been fascinated at the seemingly limitless possibilities that computers, and particularly computer graphics, are able to unlock. Since then, my main hobby has always been the development of game demos and interactive media projects using a variety of design and development tools. I founded Interactiva as a response to the increasing demand across industries for interactive media software solutions; my vision is that these technologies will far surpass the scope of film and video games as our society becomes more and more interconnected. Even though programming is one of the tasks I find myself doing more often, I consider myself more of artist rather than a software engineer.